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Art Mentorship Character Design Video Games

Overview

Direct access to industry experts

Film and game technology evolves rapidly. To be competitive in the industry, it helps to have the most up-to-date training from the experts.

To ensure you get the best education, CG Spectrum mentors are carefully vetted industry professionals who have worked at major studios. They've earned awards and accolades working on your favorite feature films and AAA video games. They're well established, well connected, and well, incredibly talented.

The moment you enroll at CG Spectrum you'll be matched with an industry professional dedicated to helping you become your best.

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Whether you sign up for small group classes (max 4 students) or private 1-on-1 mentoring, your mentors will support you with live weekly calls, recorded video critiques of your assignments, and valuable industry insights based on real-world studio experience. There's no better way to learn than from someone who's been in your shoes.

Our mentors are based all over the world, covering most time zones. Classes are held via Zoom, so wherever you are, we will connect you with a mentor that works with your availability. Just one of the many benefits of studying online!

Animation Mentors

Scott Claus's Work

Scott Claus

Scott Claus

While at Disney and DreamWorks Scott animated classics like Pocahontas, Hunchback of Notre Dame and Road to El Dorado. He later won an Oscar for best special effects for Life of Pi.

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Manager of Animation

Known for Hercules

Mark Pullyblank's Work

Mark Pullyblank

Mark Pullyblank

Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.

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Dept. Head of 3D Animation

Known for Avatar

Spectra's Work

Spectra

Spectra

Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.

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Mentor of 3D Animation

Known for Uncharted 4: A Thief's End

Sikand Srinivas's Work

Sikand Srinivas

Sikand Srinivas

Sikand has worked at studios like Blue Sky, Sony Imageworks, Animal Logic and Pixar on animated hits like Over the Moon and Toy Story 4, and in 2018 he was nominated for an Annie Award.

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Mentor of 3D Animation

Known for Over the Moon

 Hubert Lapointe 's Work

 Hubert Lapointe

Hubert Lapointe

Montréal-based Hubert Lapointe has worked as an animator and animation supervisor on hit shows like Rick & Morty and The Ollie and Moon Show, and as a software instructor for ToonBoom.

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Mentor of 2D Animation

Known for Rick and Morty

Daniel Krzywania's Work

Daniel Krzywania

Daniel Krzywania

A seasoned animator and supervisor, Daniel has animated for TV, feature films and games at studios like Mr X Toronto and People Can Fly. Credits include: Robocop, Resident Evil: Retribution, Carrie and AAA game Outriders.

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Mentor of 3D Animation

Known for Monster Hunter

Delano Athias's Work

Delano Athias

Delano Athias

Delano's credits include Ready Player One, The Walking Dead, Deadpool and Independence Day: Resurgence from his time at top studios Zoic, Digital Domain and Mill Film.

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Mentor of 3D Animation

Known for Deadpool

Roland Vallet's Work

Roland Vallet

Roland Vallet

Roland has worked his way across the globe at major studios like Weta Digital, where he worked on two Planet of The Apes movies, The Hobbit Trilogy, and Avengers: Infinity War.

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Mentor of 3D Animation

Known for Avengers: Infinity War

Alfredo Cassano's Work

Alfredo Cassano

Alfredo Cassano

Alfredo is a 2D animator and storyboard artist who has worked on feature films like Klaus (Alfredo was the lead animator on Jesper), Song of the Sea, The Secret of Kells, and several TV shows.

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Mentor of 2D Animation

Known for Klaus

CJ Burbage's Work

CJ Burbage

CJ Burbage

Film and game animator CJ Burbage has worked all over North America at MPC, Rodeo FX, DNEG and now 31st Union. Credits include Godzilla: King of the Monsters, It 2, Jumanji, and Wonder Woman: 1984.

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Mentor of 3D Animation

Known for Godzilla: King of Monsters

Jim Richardson's Work

Jim Richardson

Jim Richardson

Jim has worked in various animation roles on commercials, film, TV, and games, as well as teaching 2D Animation. He teaches animation online while working at CG Spectrum.

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Mentor of 2D Animation

Known for Disney Junior

Jacob Patrick's Work

Jacob Patrick

Jacob Patrick

Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.

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Mentor of 3D Animation

Known for Batman: Arkham Origins

Todd Jacobsen's Work

Todd Jacobsen

Todd Jacobsen

Todd is a thirty year veteran of the Hollywood 2D animation industry with extensive experience on features, TV, commercials, and theme park installations.

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Mentor of 2D Animation

Known for Prince of Egypt

Ambre Maurin's Work

Ambre Maurin

Ambre Maurin

Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.

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Mentor of 3D Animation

Known for Avatar

Sykosan's Work

Sykosan

Sykosan

Sykosan is a 2D animation filmmaker with expertise covering all stages of the animation process and a unique style of modern western and Japanese influences.

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Mentor of 2D Animation

Known for Katy Perry's Cry About it Later

Nick Unden's Work

Nick Unden

Nick Unden

Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.

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Mentor of 3D Animation

Known for Dauntless

Aniket Natekar's Work

Aniket Natekar

Aniket Natekar

Animating professionally since 2008 in France and Canada, Aniket was recently Lead Animator on The Willoughbys where he developed the movie's unique animation style.

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Mentor of 3D Animation

Known for The Willoughbys

Maya Tanaka's Work

Maya Tanaka

Maya Tanaka

Maya's been animating since 2013 at studios such as Sony, Bron, and Blue Sky on films like The Willoughbys, Spies in Disguise and Hotel Transylvania 3.

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Mentor of 3D Animation

Known for Hotel Transylvania 3

Martin Hesselink's Work

Martin Hesselink

Martin Hesselink

Martin's been in the industry for 20 years working as an animator, pre-vis and VFX artist on projects like Vikings, Pacific Rim, X-Men Origins: Wolverine, three Resident Evil films and Shazam!

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Mentor of 3D Animation

Known for Resident Evil

Adam Vincent's Work

Adam Vincent

Adam Vincent

Adam has worked on video games such as the Batman Arkham game series and is currently the Lead Combat Animator at Rocksteady Studios.

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Mentor of 3D Animation

Known for Batman: Arkham Knight

Michael Morgan's Work

Michael Morgan

Michael Morgan

With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.

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Mentor of 3D Animation

Known for Pacific Rim Uprising

Jon Vener's Work

Jon Vener

Jon Vener

Jon  is an artist, developer, and educator who has been in Animation, VFX, Games and VR for 13 years and has been a digital creative professional for 20+ years.

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Mentor of 3D Animation

Known for Halo 4

Scott Sackett's Work

Scott Sackett

Scott Sackett

Scott has been an animator and storyboard artist working on both feature and TV animation. Currently, he is working as a Supervising Director at Exceptional Minds Studios.

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Mentor of 2D Animation

Known for Pinky and The Brain

3D Modeling Mentors

Bryan Bentley's Work

Bryan Bentley

Bryan Bentley

Bryan's award winning experience includes lead positions at ILM and Rhythm & Hues working films like The Golden Compass, Rango, Pacific Rim, and Transformers 2 and 3.

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Dept. Head of 3D Modeling

Known for Pacific Rim

Clinton Crumpler's Work

Clinton Crumpler

Clinton Crumpler

Skilled in environment art, shader development and art direction, Clinton's worked at studios such as The Coalition (Microsoft) and Bethesda's Battlecry Studios and on games like Gears of War 4 and 5, and Scavengers.

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Mentor of 3D Modeling

Known for Gears of War 5

Fiona Wong's Work

Fiona Wong

Fiona Wong

Fiona is a Lead Environment Artist at Method Studios working in feature films and TV. Her work includes the Fast & Furious Series, Resident Evil, Shape of Water, The Boys and Altered Carbon.

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Mentor of 3D Modeling

Known for The Shape of Water

Hamza Javed's Work

Hamza Javed

Hamza Javed

ILM Modeler and Digital Artist, Hamza's worked on blockbusters like Ford v Ferrari, Spider-Man: Far from Home, Captain Marvel, Tomb Raider, Thor: Ragnarok and Logan.

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Mentor of 3D Modeling

Known for Captain Marvel

Chris Flynn's Work

Chris Flynn

Chris Flynn

Chris has worked in the 3D industry for 12 years and is now a Senior 3D Lead Artist at Dekogon Studios where he leads teams of artists ranging from 2 to 30 at any given time.

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Mentor of 3D Modeling

Known for Werewolf: the Apocalypse

Hong Chan Lim's Work

Hong Chan Lim

Hong Chan Lim

Hong is a Principal Lead Character Artist at Blizzard focusing on character and creature art. He also worked as an artist at Google and Amazon, and a 2D/3D artist at Atari.

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Mentor of 3D Modeling

Known for Overwatch 2

Patrick Delmastro's Work

Patrick Delmastro

Patrick Delmastro

Patrick has worked as a Lead and Senior Artist on 25+ games at Electronic Arts and Sega. He brings 15 years of industry experience plus 4 years as an instructor.

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Mentor for 3D Modeling

Known for Batman vs Superman Game

Anton Tenitsky's Work

Anton Tenitsky

Anton Tenitsky

First a texture artist at Nickelodeon, then a 3D character artist at Gameloft, Anton is ahead of the curve when using emerging software for real-time graphics and film production.

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Mentor of 3D Modeling

Known for Penguins of Madagascar

Elliot Mallon's Work

Elliot Mallon

Elliot Mallon

A 3D modeler and traditional clay sculptor, Elliot has worked film and games at studios like Ubisoft, Mr X and Insomniac on projects like Resident Evil Extinction, Assassins Creed Unity and Far Cry 6.

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Mentor of 3D Modeling

Known for Assassin's Creed Unity

Matt Clapperton's Work

Matt Clapperton

Matt Clapperton

Before becoming the senior environment artist on Apex Legends, Matt worked at EA, Digital Domain, ILM, MPC, Method and Cinesite on films like Aquaman, Ratchet & Clank and triple-A game FIFA 2017.

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Mentor of 3D Modeling

Known for Aquaman

Rajbir Dhalla's Work

Rajbir Dhalla

Rajbir Dhalla

Australian based 3D artist Rajbir has worked at D-Neg, ILM, Digital Domain and Rising Sun on features like Spider-Man: Far from Home, Thor: Ragnarok, Alien: Covenant, Logan, X-Men: Apocalypse, and Godzilla.

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Mentor of 3D Modeling

Known for Alien: Covenant

Jon Krummel's Work

Jon Krummel

Jon Krummel

From major Disney hits like Frozen, Zootopia, and Wreck-it Ralph to Disneyland theme park rides, Jon's 20 years in the business have made him an accomplished environment artist.

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Mentor of 3D Modeling

Known for Zootopia

Game Development Mentors

Scot Bayless's Work

Scot Bayless

Scot Bayless

Scot helped create the first Advanced Dungeons & Dragons roleplaying game, and was responsible for hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing and DMC.

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Manager ofGame Development

Known for DMC

Troy Dunniway's Work

Troy Dunniway

Troy Dunniway

Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.

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Dept. Head of Game Design

Known for Resistance: Fall of Man

Firas Hosn's Work

Firas Hosn

Firas Hosn

While at Ubisoft, AAA programmer Firas released almost a game a year including Far Cry 3, 4, 5, Assassin's Creed 3, Your Shape, Splinter Cell: Blacklist and Watchdogs 2 and 3.

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Dept. Head of Game Programming

Known for Assassin's Creed 3

Moura Melondeau's Work

Moura Melondeau

Moura Melondeau

Moura is a Senior Game Designer  at Ubisoft Montreal where she was involved in the world, ingredients, various systems and social stealth of Assassin's Creed Valhalla..

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Mentor of Game Design

Known for Assassin's Creed Valhalla

Nicolas Najm's Work

Nicolas Najm

Nicolas Najm

As a triple-A game designer, Nick has worked with giants like Ubisoft Toronto and Insomniac Games on titles such as Far Cry Primal, Watch Dogs 2, Far Cry 5 and Far Cry 6.

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Mentor of Game Design

Known for Watch Dogs 2

Will Masek's Work

Will Masek

Will Masek

Will teaches Game Programming and Design at an undergraduate level in the UK and undertaking contract work to keep close ties with a number of developers and studios.

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Mentor of Game Programming

Known for Sniper Elite III: Afrika

Heath Smith's Work

Heath Smith

Heath Smith

AAA Game Designer Heath has 13+ years' experience top studios in North America and Australia on The Amazing Spider-Man, Hitman, and The Tomb Raider franchise.

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Mentor of Game Design

Known for Shadow of the Tomb Raider

Daniel Pinch's Work

Daniel Pinch

Daniel Pinch

Daniel's worked on games like World of Tanks, Damaged Core, and more! He currently works at Airship Syndicate as a Senior Game Designer.

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Mentor of Game Design

Known for World of Tanks

J.J. Williams's Work

J.J. Williams

J.J. Williams

J.J. has worked at NetherRealm Studios (WB Games), Disney Interactive and Midway Games. Titles include: Injustice 2, Mortal Kombat X, Disney Infinity, John Woo Presents: Stranglehold.

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Mentor of Game Design

Known for Injustice 2

Barret Hudson's Work

Barret Hudson

Barret Hudson

Barret's worked in the US and Sweden at Blizzard and Massive Entertainment (Ubisoft) on Transformers: Rise of the Dark Spark, Tom Clancy's The Division 1 & 2, and Heroes of the Storm.

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Mentor of Game Design

Known for Tom Clancy's The Division 1 & 2

Andrejs Verlis's Work

Andrejs Verlis

Andrejs Verlis

Working in games since 2006, with nearly a decade at Ubisoft, Andrejs is a master of world design and associated art direction for AAA open-world games.

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Mentor of Game Design

Known for Far Cry 5

Rob Brooks's Work

Rob Brooks

Rob Brooks

Rob has developed games and experiences for a number of platforms from mobile and desktop to virtual reality. He specializes in creating gameplay mechanics and quick-fire game prototypes for a number of video game companies.

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Mentor of Game Programming

Known for Dev Enabled

Ming Zhang's Work

Ming Zhang

Ming Zhang

With over 6 years of experience in the game industry, Ming has worked for Ubisoft, Activision, and Gameloft. He has also applied his programming skills in a wide range of areas.

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Mentor of Game Programming

Known for Tom Clancy's EndWar

Daniel Punch's Work

Daniel Punch

Daniel Punch

Daniel has experience in game development as well as other applications. He contributed to Marvel Super Hero Squad and was a member of the Need for Speed: No Limits team.

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Mentor of Game Programming

Known for Marvel Super Hero Squad

Anthony Cardahi's Work

Anthony Cardahi

Anthony Cardahi

Anthony is a passionate gamer working in the industry for 10+ years. He loves sharing ideas and perspectives, and hopes his experience in the industry can help newcomers.

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Mentor of Game Design

Known for Metro: Exodus

Eric Jensen's Work

Eric Jensen

Eric Jensen

Eric is a Design Manager at PlayStation's Bend Studio. He is excited to share his journey and knowledge he has gained with others.

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Mentor of Game Design

Known for Days Gone

Digital Painting Mentors

Brandon Reimchen's Work

Brandon Reimchen

Brandon Reimchen

Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.

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Manager of Digital Painting

Known for Resident Evil

Eric Wilkerson's Work

Eric Wilkerson

Eric Wilkerson

Eric Wilkerson is an illustrator/concept artist for film, TV, advertising, publishing, comics and games. Clients include Weta Workshop, Marvel, Upper Deck, Scholastic and Disney.

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Mentor of Illustration

Known for Upper Deck: Ultra Spider-Man m

Esther Wu's Work

Esther Wu

Esther Wu

Triple-A game concept artist Esther has worked on titles like Forza 6, Destiny 2, Call of Duty Black Ops 4, and Back 4 Blood while at studios like Turn10, 2K Games, High Moon, and Turtle Rock Studios.

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Mentor of Concept Art

Known for Back 4 Blood

Bernie Kang's Work

Bernie Kang

Bernie Kang

Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.

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Mentor of Concept Art

Known for World of Warcraft

Tyler James's Work

Tyler James

Tyler James

Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.

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Mentor of Concept Art

Known for World of Warcraft TCG

Humza Khan's Work

Humza Khan

Humza Khan

Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.

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Mentor of Concept Art

Known for Tom Clancy's Splinter Cell

Brian Huang's Work

Brian Huang

Brian Huang

Art director and concept artist who has worked on PC/mobile games at studios such as Blizzard. Brian's work has influenced games like World of Warcraft, Starcraft II and Diablo 3.

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Mentor of Concept Art

Known for Star Craft II

Mike Thompson's Work

Mike Thompson

Mike Thompson

Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.

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Mentor of Concept Art

Known for Black Panther

Imery Watson's Work

Imery Watson

Imery Watson

Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.

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Mentor of Concept Art

Known for Warner Bros, Universal, Disney

Jonathan Li's Work

Jonathan Li

Jonathan Li

Jonathan currently works as a Concept Artist at Square Enix. He has a passion for narrative arts and loves creating worlds, characters, and the stories they can tell.

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Mentor of Concept Art

Known for Final Fantasy XIV: Shadowbringers

Peter Ocampo's Work

Peter Ocampo

Peter Ocampo

Peter is a freelance concept artist and has worked at DNEG as an in-house concept artist on diverse projects for film and TV. He has a particular passion for designing dark horror creatures.

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Mentor of Concept Art

Known for Annihilation

Visual Effects Mentors

Daniel Hourigan's Work

Daniel Hourigan

Daniel Hourigan

Daniel is a senior Houdini FX artist with 15 years of experience working on blockbusters such as Terminator: Dark Fate, John Wick 3, Aquaman, The Wolverine, and Game of Thrones.

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Manager of VFX

Known for John Wick: Chapter 3 – Parabellum

Sean Amlaner's Work

Sean Amlaner

Sean Amlaner

Sean's worked at Walt Disney Animation, Technicolor VFX, and Sony on 100+ films and TV projects. Credits: Star Trek: Picard, Star Wars: The Rise of Skywalker, Avengers: Infinity War.

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Dept. Head of Nuke Compositing

Known for Thor: Ragnarok

Genevieve Camilleri's Work

Genevieve Camilleri

Genevieve Camilleri

Gen is an Oscar-nominated VFX Supervisor & Compositor who has worked at ILM, Mill Film, and Animal Logic. Credits: Love and Monsters, Doctor Strange, Star Wars: The Force Awakens and Mad Max: Fury Road.

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Mentor of Nuke Compositing

Known for Love and Monsters

Brittany Piacente's Work

Brittany Piacente

Brittany Piacente

Brittany has 50+ film & TV credits to her name including three Star Wars films, Guardians of the Galaxy Vol. 2, Black Panther, Mad Max: Fury Road, Blade Runner 2049.

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Mentor of Nuke Compositing

Known for Loki

Gyuri Kiss's Work

Gyuri Kiss

Gyuri Kiss

Originally from Hungary, Gyuri's work has taken him all over the world: from Weta in Wellington, to Animal Logic in Sydney, Method in Melbourne, and now Mainframe in Vancouver.

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Mentor of Houdini FX

Known for Mad Max: Fury Road

Will Towle's Work

Will Towle

Will Towle

With nearly a decade of feature film experience, Will's worked on titles like Spiderman: Far From Home and Captain Marvel while at Luma, ILM, and Sony.

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Mentor of Nuke Compositing

Known for Ant-Man and the Wasp

Yasemin Hepguler's Work

Yasemin Hepguler

Yasemin Hepguler

Yasemin has worked at MPC London, Pixomodo LA, and Double Negative, Scanline, and Image Engine in Canada. Credits: Game of Thrones, Deadpool 2, and Pacific Rim.

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Mentor of Nuke Compositing

Known for Alita: Battle Angel

Greg Ng's Work

Greg Ng

Greg Ng

Gregory Ng is a Lighting and Compositing Artist at Luma Pictures in Melbourne. His long list of credits includes: Captain America: Civil War, Deadpool, Ant-Man and Doctor Strange.

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Mentor of Nuke Compositing

Known for Spider Man: Far From Home

Josh Parks's Work

Josh Parks

Josh Parks

Based in London, Josh has worked at MPC, ILM, and Double Negative on films like Jurassic World: Fallen Kingdom, Ready Player One, The Jungle Book,The Martian, andSpectre.

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Mentor of Nuke Compositing

Known for Jurassic World: Fallen Kingdom

Jason Gottlieb's Work

Jason Gottlieb

Jason Gottlieb

Jason is a Compositing Supervisor and Senior Compositor for TV. Credits: The Walking Dead, American Horror Story, Bones, Criminal Minds, Empire, Ozark, Prison Break, and The Tick.

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Mentor of Nuke Compositing

Known for The Tick

Jai Kenway's Work

Jai Kenway

Jai Kenway

With a background in compositing, design, motion graphics, animation and 3D, Jai's work can be seen in Ant-Man and Wasp, Thor: Ragnarok, and Spider-Man: Homecoming.

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Mentor of Nuke Compositing

Known for The Lego Movie 2: The Second Part

Claire Pegorier's Work

Claire Pegorier

Claire Pegorier

Claire has more than 25 years' experience as an FX artist for films and games on projects like Harry Potter and the Goblet of Fire, X-Men First Class, and Clash of the Titans.

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Mentor of Houdini FX

Known for Passengers

David Brown's Work

David Brown

David Brown

Dave's been in film\TV\VFX\AR for 20 years, leading VFX teams at Animal Logic, Cutting Edge and Plasticwax. Credits: Aquaman, Avengers: Age of Ultron and two Lego movies.

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Mentor of Houdini FX

Known for The Lego Batman Movie

Kasy Stein's Work

Kasy Stein

Kasy Stein

From Blue Sky to ILM, Method and MPC, Kasy's earned credits on dozens of projects including Kong: Skull Island, Ice Age, The Martian, X-Men: Days of Future Past and RoboCop and 47 Ronin.

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Mentor of Nuke Compositing

Known for Kong: Skull Island

Kate Xagoraris's Work

Kate Xagoraris

Kate Xagoraris

Kate is a VFX artist in the motion picture industry. She primarily works with Houdini, and in her spare time runs a blog based on incorporating scientific ideas in VFX, and general Houdini tips.

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Mentor of Houdini FXx

Known for The Boys

Additional Mentors

Simon Warwick's Work

Simon Warwick

Simon Warwick

Simon has been working in the game industry since 2005, and was credited as the only technical cinematic animator for Batman: Arkham City at Rocksteady Studios.

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Dept. Head of Foundations

Known for Batman: Arkham Knight

Deepak Chetty's Work

Deepak Chetty

Deepak Chetty

Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform and is sharing his real time production expertise with students at CG Spectrum.

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Mentor of Virtual Production

Known for Gen: Lock

Justin Mohlman's Work

Justin Mohlman

Justin Mohlman

Justin has brought dozens of games to life in his 2-decade career. Credits include Tony Hawk, Mortal Kombat, and other AAA titles like Singularity and Stranglehold.

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Mentor of Foundations

Known for Mortal Kombat Franchise

Jon Robins's Work

Jon Robins

Jon Robins

Jon currently works as a Lead Character Technical Artist at Striking Distance Studios where he loves solving problems and helping teams in as many ways as he can.

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Mentor of Real-Time

Known for Marvel's Avengers

William Faucher's Work

William Faucher

William Faucher

William is a Realtime TD and Unreal Artist at Qvisten Animation. He shares his passion for Unreal Engine with artists and creators through his highly popular tutorials.

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Mentor of Realime-T

Known for Unreal Engine Education

Rob Lodermeier's Work

Rob Lodermeier

Rob Lodermeier

The Willoughbys co-Director brings 17 years of industry experience from Nerdcorps, Bardel, Rainmaker and Lucasfilm where he worked on Star Wars: The Clone Wars.

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Mentor of Foundations

Known for The Willoughbys

Carl Shedd's Work

Carl Shedd

Carl Shedd

Carl has worked in the industry professionally for over 17 years. He started his career at Gearbox Software and is currently a World Building Director at Gearbox Software.

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Mentor of Virtual Production

Known for Borderlands franchise

Alex Lori's Work

Alex Lori

Alex Lori

Alex is a highly experienced senior animator and supervisor whose credits include: The Adventures of Puss in Boots, Monsters Vs. Aliens and Teenage Mutant Ninja Turtles.

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Mentor of Foundations

Known for The Adventures of Puss in Boots

Dave Pasciuto's Work

Dave Pasciuto

Dave Pasciuto

In his 25 year career, Dave's worked as a 3D artist, and concept artist, art and creative director at studios like Framestore, LVTHN, EA and clients like Disney, Marvel, Nickelodeon to name a few.

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Mentor of Foundations

Known for Tony Hawk Ride

Jorge Razon's Work

Jorge Razon

Jorge Razon

With almost 2 decades in the industry, VFX Supervisor Jorge has more than 50 credits to his name including Game of Thrones, Wonder Woman and Tomb Raider.

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Mentor of Foundations

Known for Umbrella Academy

Billy Dao's Work

Billy Dao

Billy Dao

For the past 7 years, Billy's been a resident artist at Luma Pictures, working on films like Godzilla vs Kong, Spider-Man: Far from Home, Captain America: The Winter Soldier, and Deadpool.

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Mentor of Foundations

Known for Godzilla vs Kong

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Art Mentorship Character Design Video Games

Source: https://www.cgspectrum.com/mentors

Posted by: courtoisbittly.blogspot.com

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