Art Mentorship Character Design Video Games
Overview
Direct access to industry experts
Film and game technology evolves rapidly. To be competitive in the industry, it helps to have the most up-to-date training from the experts.
To ensure you get the best education, CG Spectrum mentors are carefully vetted industry professionals who have worked at major studios. They've earned awards and accolades working on your favorite feature films and AAA video games. They're well established, well connected, and well, incredibly talented.
The moment you enroll at CG Spectrum you'll be matched with an industry professional dedicated to helping you become your best.
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Whether you sign up for small group classes (max 4 students) or private 1-on-1 mentoring, your mentors will support you with live weekly calls, recorded video critiques of your assignments, and valuable industry insights based on real-world studio experience. There's no better way to learn than from someone who's been in your shoes.
Our mentors are based all over the world, covering most time zones. Classes are held via Zoom, so wherever you are, we will connect you with a mentor that works with your availability. Just one of the many benefits of studying online!
Animation Mentors
Scott Claus
While at Disney and DreamWorks Scott animated classics like Pocahontas, Hunchback of Notre Dame and Road to El Dorado. He later won an Oscar for best special effects for Life of Pi.
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Manager of Animation
Known for Hercules
Mark Pullyblank
Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.
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Dept. Head of 3D Animation
Known for Avatar
Spectra
Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.
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Mentor of 3D Animation
Known for Uncharted 4: A Thief's End
Sikand Srinivas
Sikand has worked at studios like Blue Sky, Sony Imageworks, Animal Logic and Pixar on animated hits like Over the Moon and Toy Story 4, and in 2018 he was nominated for an Annie Award.
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Mentor of 3D Animation
Known for Over the Moon
Hubert Lapointe
Montréal-based Hubert Lapointe has worked as an animator and animation supervisor on hit shows like Rick & Morty and The Ollie and Moon Show, and as a software instructor for ToonBoom.
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Mentor of 2D Animation
Known for Rick and Morty
Daniel Krzywania
A seasoned animator and supervisor, Daniel has animated for TV, feature films and games at studios like Mr X Toronto and People Can Fly. Credits include: Robocop, Resident Evil: Retribution, Carrie and AAA game Outriders.
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Mentor of 3D Animation
Known for Monster Hunter
Delano Athias
Delano's credits include Ready Player One, The Walking Dead, Deadpool and Independence Day: Resurgence from his time at top studios Zoic, Digital Domain and Mill Film.
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Mentor of 3D Animation
Known for Deadpool
Roland Vallet
Roland has worked his way across the globe at major studios like Weta Digital, where he worked on two Planet of The Apes movies, The Hobbit Trilogy, and Avengers: Infinity War.
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Mentor of 3D Animation
Known for Avengers: Infinity War
Alfredo Cassano
Alfredo is a 2D animator and storyboard artist who has worked on feature films like Klaus (Alfredo was the lead animator on Jesper), Song of the Sea, The Secret of Kells, and several TV shows.
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Mentor of 2D Animation
Known for Klaus
CJ Burbage
Film and game animator CJ Burbage has worked all over North America at MPC, Rodeo FX, DNEG and now 31st Union. Credits include Godzilla: King of the Monsters, It 2, Jumanji, and Wonder Woman: 1984.
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Mentor of 3D Animation
Known for Godzilla: King of Monsters
Jim Richardson
Jim has worked in various animation roles on commercials, film, TV, and games, as well as teaching 2D Animation. He teaches animation online while working at CG Spectrum.
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Mentor of 2D Animation
Known for Disney Junior
Jacob Patrick
Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.
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Mentor of 3D Animation
Known for Batman: Arkham Origins
Todd Jacobsen
Todd is a thirty year veteran of the Hollywood 2D animation industry with extensive experience on features, TV, commercials, and theme park installations.
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Mentor of 2D Animation
Known for Prince of Egypt
Ambre Maurin
Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.
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Mentor of 3D Animation
Known for Avatar
Sykosan
Sykosan is a 2D animation filmmaker with expertise covering all stages of the animation process and a unique style of modern western and Japanese influences.
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Mentor of 2D Animation
Known for Katy Perry's Cry About it Later
Nick Unden
Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.
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Mentor of 3D Animation
Known for Dauntless
Aniket Natekar
Animating professionally since 2008 in France and Canada, Aniket was recently Lead Animator on The Willoughbys where he developed the movie's unique animation style.
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Mentor of 3D Animation
Known for The Willoughbys
Maya Tanaka
Maya's been animating since 2013 at studios such as Sony, Bron, and Blue Sky on films like The Willoughbys, Spies in Disguise and Hotel Transylvania 3.
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Mentor of 3D Animation
Known for Hotel Transylvania 3
Martin Hesselink
Martin's been in the industry for 20 years working as an animator, pre-vis and VFX artist on projects like Vikings, Pacific Rim, X-Men Origins: Wolverine, three Resident Evil films and Shazam!
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Mentor of 3D Animation
Known for Resident Evil
Adam Vincent
Adam has worked on video games such as the Batman Arkham game series and is currently the Lead Combat Animator at Rocksteady Studios.
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Mentor of 3D Animation
Known for Batman: Arkham Knight
Michael Morgan
With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.
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Mentor of 3D Animation
Known for Pacific Rim Uprising
Jon Vener
Jon is an artist, developer, and educator who has been in Animation, VFX, Games and VR for 13 years and has been a digital creative professional for 20+ years.
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Mentor of 3D Animation
Known for Halo 4
Scott Sackett
Scott has been an animator and storyboard artist working on both feature and TV animation. Currently, he is working as a Supervising Director at Exceptional Minds Studios.
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Mentor of 2D Animation
Known for Pinky and The Brain
3D Modeling Mentors
Bryan Bentley
Bryan's award winning experience includes lead positions at ILM and Rhythm & Hues working films like The Golden Compass, Rango, Pacific Rim, and Transformers 2 and 3.
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Dept. Head of 3D Modeling
Known for Pacific Rim
Clinton Crumpler
Skilled in environment art, shader development and art direction, Clinton's worked at studios such as The Coalition (Microsoft) and Bethesda's Battlecry Studios and on games like Gears of War 4 and 5, and Scavengers.
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Mentor of 3D Modeling
Known for Gears of War 5
Fiona Wong
Fiona is a Lead Environment Artist at Method Studios working in feature films and TV. Her work includes the Fast & Furious Series, Resident Evil, Shape of Water, The Boys and Altered Carbon.
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Mentor of 3D Modeling
Known for The Shape of Water
Hamza Javed
ILM Modeler and Digital Artist, Hamza's worked on blockbusters like Ford v Ferrari, Spider-Man: Far from Home, Captain Marvel, Tomb Raider, Thor: Ragnarok and Logan.
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Mentor of 3D Modeling
Known for Captain Marvel
Chris Flynn
Chris has worked in the 3D industry for 12 years and is now a Senior 3D Lead Artist at Dekogon Studios where he leads teams of artists ranging from 2 to 30 at any given time.
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Mentor of 3D Modeling
Known for Werewolf: the Apocalypse
Hong Chan Lim
Hong is a Principal Lead Character Artist at Blizzard focusing on character and creature art. He also worked as an artist at Google and Amazon, and a 2D/3D artist at Atari.
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Mentor of 3D Modeling
Known for Overwatch 2
Patrick Delmastro
Patrick has worked as a Lead and Senior Artist on 25+ games at Electronic Arts and Sega. He brings 15 years of industry experience plus 4 years as an instructor.
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Mentor for 3D Modeling
Known for Batman vs Superman Game
Anton Tenitsky
First a texture artist at Nickelodeon, then a 3D character artist at Gameloft, Anton is ahead of the curve when using emerging software for real-time graphics and film production.
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Mentor of 3D Modeling
Known for Penguins of Madagascar
Elliot Mallon
A 3D modeler and traditional clay sculptor, Elliot has worked film and games at studios like Ubisoft, Mr X and Insomniac on projects like Resident Evil Extinction, Assassins Creed Unity and Far Cry 6.
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Mentor of 3D Modeling
Known for Assassin's Creed Unity
Matt Clapperton
Before becoming the senior environment artist on Apex Legends, Matt worked at EA, Digital Domain, ILM, MPC, Method and Cinesite on films like Aquaman, Ratchet & Clank and triple-A game FIFA 2017.
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Mentor of 3D Modeling
Known for Aquaman
Rajbir Dhalla
Australian based 3D artist Rajbir has worked at D-Neg, ILM, Digital Domain and Rising Sun on features like Spider-Man: Far from Home, Thor: Ragnarok, Alien: Covenant, Logan, X-Men: Apocalypse, and Godzilla.
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Mentor of 3D Modeling
Known for Alien: Covenant
Jon Krummel
From major Disney hits like Frozen, Zootopia, and Wreck-it Ralph to Disneyland theme park rides, Jon's 20 years in the business have made him an accomplished environment artist.
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Mentor of 3D Modeling
Known for Zootopia
Game Development Mentors
Scot Bayless
Scot helped create the first Advanced Dungeons & Dragons roleplaying game, and was responsible for hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing and DMC.
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Manager ofGame Development
Known for DMC
Troy Dunniway
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.
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Dept. Head of Game Design
Known for Resistance: Fall of Man
Firas Hosn
While at Ubisoft, AAA programmer Firas released almost a game a year including Far Cry 3, 4, 5, Assassin's Creed 3, Your Shape, Splinter Cell: Blacklist and Watchdogs 2 and 3.
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Dept. Head of Game Programming
Known for Assassin's Creed 3
Moura Melondeau
Moura is a Senior Game Designer at Ubisoft Montreal where she was involved in the world, ingredients, various systems and social stealth of Assassin's Creed Valhalla..
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Mentor of Game Design
Known for Assassin's Creed Valhalla
Nicolas Najm
As a triple-A game designer, Nick has worked with giants like Ubisoft Toronto and Insomniac Games on titles such as Far Cry Primal, Watch Dogs 2, Far Cry 5 and Far Cry 6.
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Mentor of Game Design
Known for Watch Dogs 2
Will Masek
Will teaches Game Programming and Design at an undergraduate level in the UK and undertaking contract work to keep close ties with a number of developers and studios.
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Mentor of Game Programming
Known for Sniper Elite III: Afrika
Heath Smith
AAA Game Designer Heath has 13+ years' experience top studios in North America and Australia on The Amazing Spider-Man, Hitman, and The Tomb Raider franchise.
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Mentor of Game Design
Known for Shadow of the Tomb Raider
Daniel Pinch
Daniel's worked on games like World of Tanks, Damaged Core, and more! He currently works at Airship Syndicate as a Senior Game Designer.
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Mentor of Game Design
Known for World of Tanks
J.J. Williams
J.J. has worked at NetherRealm Studios (WB Games), Disney Interactive and Midway Games. Titles include: Injustice 2, Mortal Kombat X, Disney Infinity, John Woo Presents: Stranglehold.
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Mentor of Game Design
Known for Injustice 2
Barret Hudson
Barret's worked in the US and Sweden at Blizzard and Massive Entertainment (Ubisoft) on Transformers: Rise of the Dark Spark, Tom Clancy's The Division 1 & 2, and Heroes of the Storm.
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Mentor of Game Design
Known for Tom Clancy's The Division 1 & 2
Andrejs Verlis
Working in games since 2006, with nearly a decade at Ubisoft, Andrejs is a master of world design and associated art direction for AAA open-world games.
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Mentor of Game Design
Known for Far Cry 5
Rob Brooks
Rob has developed games and experiences for a number of platforms from mobile and desktop to virtual reality. He specializes in creating gameplay mechanics and quick-fire game prototypes for a number of video game companies.
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Mentor of Game Programming
Known for Dev Enabled
Ming Zhang
With over 6 years of experience in the game industry, Ming has worked for Ubisoft, Activision, and Gameloft. He has also applied his programming skills in a wide range of areas.
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Mentor of Game Programming
Known for Tom Clancy's EndWar
Daniel Punch
Daniel has experience in game development as well as other applications. He contributed to Marvel Super Hero Squad and was a member of the Need for Speed: No Limits team.
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Mentor of Game Programming
Known for Marvel Super Hero Squad
Anthony Cardahi
Anthony is a passionate gamer working in the industry for 10+ years. He loves sharing ideas and perspectives, and hopes his experience in the industry can help newcomers.
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Mentor of Game Design
Known for Metro: Exodus
Eric Jensen
Eric is a Design Manager at PlayStation's Bend Studio. He is excited to share his journey and knowledge he has gained with others.
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Mentor of Game Design
Known for Days Gone
Digital Painting Mentors
Brandon Reimchen
Brandon brings almost 20 years of experience as a video game concept artist with a long client list that includes EA, Activision, Capcom, Gree, and Disney Interactive.
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Manager of Digital Painting
Known for Resident Evil
Eric Wilkerson
Eric Wilkerson is an illustrator/concept artist for film, TV, advertising, publishing, comics and games. Clients include Weta Workshop, Marvel, Upper Deck, Scholastic and Disney.
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Mentor of Illustration
Known for Upper Deck: Ultra Spider-Man m
Esther Wu
Triple-A game concept artist Esther has worked on titles like Forza 6, Destiny 2, Call of Duty Black Ops 4, and Back 4 Blood while at studios like Turn10, 2K Games, High Moon, and Turtle Rock Studios.
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Mentor of Concept Art
Known for Back 4 Blood
Bernie Kang
Now art director at Phoenix One, Bernie created creatures, characters, weapons and FX concepts for cinematic trailers for World of Warcraft and more while at Blizzard.
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Mentor of Concept Art
Known for World of Warcraft
Tyler James
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.
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Mentor of Concept Art
Known for World of Warcraft TCG
Humza Khan
Humza has worked for EA, Microsoft, Activision, LucasArts, Wargaming, Ubisoft, Fischer Price, Hasbro, Mattel. Credits include: Call of Duty, The Division 2, and the Sims.
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Mentor of Concept Art
Known for Tom Clancy's Splinter Cell
Brian Huang
Art director and concept artist who has worked on PC/mobile games at studios such as Blizzard. Brian's work has influenced games like World of Warcraft, Starcraft II and Diablo 3.
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Mentor of Concept Art
Known for Star Craft II
Mike Thompson
Award-winning artist Mike has worked with clients such as Marvel, Hasbro, Dimension Films, HBO, Electronic Arts, Warner Bros, Mattel, DC Comics and Cartoon Network.
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Mentor of Concept Art
Known for Black Panther
Imery Watson
Imery's first job out of school was on the Lord of the Rings Trilogy. 20 years on he's still working as concept designer and art director with top clients like Universal, Paramount, Warner Brothers, and Disney.
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Mentor of Concept Art
Known for Warner Bros, Universal, Disney
Jonathan Li
Jonathan currently works as a Concept Artist at Square Enix. He has a passion for narrative arts and loves creating worlds, characters, and the stories they can tell.
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Mentor of Concept Art
Known for Final Fantasy XIV: Shadowbringers
Peter Ocampo
Peter is a freelance concept artist and has worked at DNEG as an in-house concept artist on diverse projects for film and TV. He has a particular passion for designing dark horror creatures.
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Mentor of Concept Art
Known for Annihilation
Visual Effects Mentors
Daniel Hourigan
Daniel is a senior Houdini FX artist with 15 years of experience working on blockbusters such as Terminator: Dark Fate, John Wick 3, Aquaman, The Wolverine, and Game of Thrones.
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Manager of VFX
Known for John Wick: Chapter 3 – Parabellum
Sean Amlaner
Sean's worked at Walt Disney Animation, Technicolor VFX, and Sony on 100+ films and TV projects. Credits: Star Trek: Picard, Star Wars: The Rise of Skywalker, Avengers: Infinity War.
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Dept. Head of Nuke Compositing
Known for Thor: Ragnarok
Genevieve Camilleri
Gen is an Oscar-nominated VFX Supervisor & Compositor who has worked at ILM, Mill Film, and Animal Logic. Credits: Love and Monsters, Doctor Strange, Star Wars: The Force Awakens and Mad Max: Fury Road.
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Mentor of Nuke Compositing
Known for Love and Monsters
Brittany Piacente
Brittany has 50+ film & TV credits to her name including three Star Wars films, Guardians of the Galaxy Vol. 2, Black Panther, Mad Max: Fury Road, Blade Runner 2049.
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Mentor of Nuke Compositing
Known for Loki
Gyuri Kiss
Originally from Hungary, Gyuri's work has taken him all over the world: from Weta in Wellington, to Animal Logic in Sydney, Method in Melbourne, and now Mainframe in Vancouver.
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Mentor of Houdini FX
Known for Mad Max: Fury Road
Will Towle
With nearly a decade of feature film experience, Will's worked on titles like Spiderman: Far From Home and Captain Marvel while at Luma, ILM, and Sony.
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Mentor of Nuke Compositing
Known for Ant-Man and the Wasp
Yasemin Hepguler
Yasemin has worked at MPC London, Pixomodo LA, and Double Negative, Scanline, and Image Engine in Canada. Credits: Game of Thrones, Deadpool 2, and Pacific Rim.
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Mentor of Nuke Compositing
Known for Alita: Battle Angel
Greg Ng
Gregory Ng is a Lighting and Compositing Artist at Luma Pictures in Melbourne. His long list of credits includes: Captain America: Civil War, Deadpool, Ant-Man and Doctor Strange.
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Mentor of Nuke Compositing
Known for Spider Man: Far From Home
Josh Parks
Based in London, Josh has worked at MPC, ILM, and Double Negative on films like Jurassic World: Fallen Kingdom, Ready Player One, The Jungle Book,The Martian, andSpectre.
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Mentor of Nuke Compositing
Known for Jurassic World: Fallen Kingdom
Jason Gottlieb
Jason is a Compositing Supervisor and Senior Compositor for TV. Credits: The Walking Dead, American Horror Story, Bones, Criminal Minds, Empire, Ozark, Prison Break, and The Tick.
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Mentor of Nuke Compositing
Known for The Tick
Jai Kenway
With a background in compositing, design, motion graphics, animation and 3D, Jai's work can be seen in Ant-Man and Wasp, Thor: Ragnarok, and Spider-Man: Homecoming.
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Mentor of Nuke Compositing
Known for The Lego Movie 2: The Second Part
Claire Pegorier
Claire has more than 25 years' experience as an FX artist for films and games on projects like Harry Potter and the Goblet of Fire, X-Men First Class, and Clash of the Titans.
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Mentor of Houdini FX
Known for Passengers
David Brown
Dave's been in film\TV\VFX\AR for 20 years, leading VFX teams at Animal Logic, Cutting Edge and Plasticwax. Credits: Aquaman, Avengers: Age of Ultron and two Lego movies.
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Mentor of Houdini FX
Known for The Lego Batman Movie
Kasy Stein
From Blue Sky to ILM, Method and MPC, Kasy's earned credits on dozens of projects including Kong: Skull Island, Ice Age, The Martian, X-Men: Days of Future Past and RoboCop and 47 Ronin.
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Mentor of Nuke Compositing
Known for Kong: Skull Island
Kate Xagoraris
Kate is a VFX artist in the motion picture industry. She primarily works with Houdini, and in her spare time runs a blog based on incorporating scientific ideas in VFX, and general Houdini tips.
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Mentor of Houdini FXx
Known for The Boys
Additional Mentors
Simon Warwick
Simon has been working in the game industry since 2005, and was credited as the only technical cinematic animator for Batman: Arkham City at Rocksteady Studios.
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Dept. Head of Foundations
Known for Batman: Arkham Knight
Deepak Chetty
Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform and is sharing his real time production expertise with students at CG Spectrum.
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Mentor of Virtual Production
Known for Gen: Lock
Justin Mohlman
Justin has brought dozens of games to life in his 2-decade career. Credits include Tony Hawk, Mortal Kombat, and other AAA titles like Singularity and Stranglehold.
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Mentor of Foundations
Known for Mortal Kombat Franchise
Jon Robins
Jon currently works as a Lead Character Technical Artist at Striking Distance Studios where he loves solving problems and helping teams in as many ways as he can.
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Mentor of Real-Time
Known for Marvel's Avengers
William Faucher
William is a Realtime TD and Unreal Artist at Qvisten Animation. He shares his passion for Unreal Engine with artists and creators through his highly popular tutorials.
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Mentor of Realime-T
Known for Unreal Engine Education
Rob Lodermeier
The Willoughbys co-Director brings 17 years of industry experience from Nerdcorps, Bardel, Rainmaker and Lucasfilm where he worked on Star Wars: The Clone Wars.
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Mentor of Foundations
Known for The Willoughbys
Carl Shedd
Carl has worked in the industry professionally for over 17 years. He started his career at Gearbox Software and is currently a World Building Director at Gearbox Software.
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Mentor of Virtual Production
Known for Borderlands franchise
Alex Lori
Alex is a highly experienced senior animator and supervisor whose credits include: The Adventures of Puss in Boots, Monsters Vs. Aliens and Teenage Mutant Ninja Turtles.
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Mentor of Foundations
Known for The Adventures of Puss in Boots
Dave Pasciuto
In his 25 year career, Dave's worked as a 3D artist, and concept artist, art and creative director at studios like Framestore, LVTHN, EA and clients like Disney, Marvel, Nickelodeon to name a few.
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Mentor of Foundations
Known for Tony Hawk Ride
Jorge Razon
With almost 2 decades in the industry, VFX Supervisor Jorge has more than 50 credits to his name including Game of Thrones, Wonder Woman and Tomb Raider.
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Mentor of Foundations
Known for Umbrella Academy
Billy Dao
For the past 7 years, Billy's been a resident artist at Luma Pictures, working on films like Godzilla vs Kong, Spider-Man: Far from Home, Captain America: The Winter Soldier, and Deadpool.
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Mentor of Foundations
Known for Godzilla vs Kong
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Art Mentorship Character Design Video Games
Source: https://www.cgspectrum.com/mentors
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